Post by Raryn on May 29, 2010 2:17:12 GMT
Name: Kenneth Lagrand
Age: 32
Gender: Male
Race: Human
Weight: 210 lbs
Eyes: Brown
Hair: Long Blond
Appearance:
Ken stands about 1.9 meters. He has a deep tan brought about from spending much of his time in the heat of the sun yet several thin white scars stand out all about his arms, chest, and face. He has a muscular body, but not in such a way that his muscles are overly large and imposing looking. His hair is of a bright sun bleached blond falls to about his mid-back and is normally held within a tight braid.
As for his wardrobe, he tends to wear whatever he can find that fits as long as it is not falling to pieces. At the moment, that consists of a pair of old canvas pants, a pair of shoes crafted from an old tire, a canvas vest, and a wicker hat.
Backstory:
Kenneth's earliest memories consist of him and his mother fleeing from something. He doesn't remember what it was, but he did know that it was something that he could not allow himself or his mother to be caught by. Unfortunately, he tripped over a stone and lost his balance, sending him tumbling down an embankment into a dry ditch. When he came to, he was alone. No sign of his mother or whatever had been chasing them. He learned to fend for himself in the wastes, learned to hunt, to track, to survive off of the base essentials, and he learned to defend himself. While traveling about the wastes, he saw the horrors that weapons, both guns and regular melee, could do and devoted himself to making himself a man who did not need to rely on these to survive.
Over the years, he had spread his ways of fighting to whoever had the time to listen, and through this had managed to find a few things that whould be called luxuries by the worlds standards. A canvas tent, whole but for a few holes here and there, a blanket, a metal pot, mostly in shape and rust free, and a faithful companion, a dog which he named Dog. Of course, as the way the world goes, his days of freedom came to an end. He was caught sleeping by a band of slavers. Bound with chains, he was forced to watch as the slavers burned his tent and belongings, and when Dog attacked, he was forced to watch his companion be shot, many times. He now sits, caged being taken to the slaver base, awaiting what fate will bring to him.
Total +/- Base Racial Min/Max
ST 8 ___ 3 1/10
PE 6 ___ 3 1/10
EN 8 ___ 3 1/10
CH 2 ___ 3 1/10
IN 5 ___ 3 1/10
AG 7 ___ 3 1/10
LK 4 ___ 3 1/10
Level: 1
Karma:
HP/Level: 7
Experience:
Wounds:
Carry weight: 225 lbs.
Hit Points: 39/39
Armor Class: 7%
AC +/-: -
Base AC: 7%
DT/DR +/- Base Armor:
Normal / ___ ____ ____
Laser / ___ ____ ____
Fire / ___ ____ ____
Plasma / ___ ____ ____
Explode / ___ ____ ____
Poison resistance: 40%
Radiation resistance: 16%
Gas resistance: 0% / 0%
Electricity resistance: 10%
Healing rate: 2
Skills
Total +/- Base %
Small Guns ___ 26%
Big Guns ___ 29%
Energy Weapons ___ 24%
Unarmed (Tag) 62%
Melee Weapons ___ 31%
Throwing ___ 28%
First Aid (Tag) 42%
Doctor ___ 21%
Sneak ___ 25%
Lockpick ___ 24%
Steal ___ 25%
Traps ___ 24%
Science ___ 23%
Repair ___ 26%
Pilot ___ 26%
Speech___ 15%
Barter ___ 12%
Gambling ___ 19%
Outdoorsman (Tag) 48%
Action points: 8
Sequence: 12
Melee Damage: 3
Critical Chance: 14%
Armour Condition:
Left Hand:
PE Range Mod:
Weapon ___________ Rng ____ Dmg ______
APs: Single ____ Target ____ Burst ____
Ammo ____ Ammo Damage ____ Rounds __/__
+/- _____
Condition:
Right Hand:
Weapon ___________ Rng ____ Dmg ______
APs: Single ____ Target ____ Burst ____
Ammo ____ Ammo Damage ____ Rounds __/__
+/- _____
Condition:
Inventory:
*
Traits and Perks Effects
Finesse: +10% critical threshold with weapons but -25% damage after damage threshold.
Jinxed: 50% more likely any failure becomes a critical failure
Age: 32
Gender: Male
Race: Human
Weight: 210 lbs
Eyes: Brown
Hair: Long Blond
Appearance:
Ken stands about 1.9 meters. He has a deep tan brought about from spending much of his time in the heat of the sun yet several thin white scars stand out all about his arms, chest, and face. He has a muscular body, but not in such a way that his muscles are overly large and imposing looking. His hair is of a bright sun bleached blond falls to about his mid-back and is normally held within a tight braid.
As for his wardrobe, he tends to wear whatever he can find that fits as long as it is not falling to pieces. At the moment, that consists of a pair of old canvas pants, a pair of shoes crafted from an old tire, a canvas vest, and a wicker hat.
Backstory:
Kenneth's earliest memories consist of him and his mother fleeing from something. He doesn't remember what it was, but he did know that it was something that he could not allow himself or his mother to be caught by. Unfortunately, he tripped over a stone and lost his balance, sending him tumbling down an embankment into a dry ditch. When he came to, he was alone. No sign of his mother or whatever had been chasing them. He learned to fend for himself in the wastes, learned to hunt, to track, to survive off of the base essentials, and he learned to defend himself. While traveling about the wastes, he saw the horrors that weapons, both guns and regular melee, could do and devoted himself to making himself a man who did not need to rely on these to survive.
Over the years, he had spread his ways of fighting to whoever had the time to listen, and through this had managed to find a few things that whould be called luxuries by the worlds standards. A canvas tent, whole but for a few holes here and there, a blanket, a metal pot, mostly in shape and rust free, and a faithful companion, a dog which he named Dog. Of course, as the way the world goes, his days of freedom came to an end. He was caught sleeping by a band of slavers. Bound with chains, he was forced to watch as the slavers burned his tent and belongings, and when Dog attacked, he was forced to watch his companion be shot, many times. He now sits, caged being taken to the slaver base, awaiting what fate will bring to him.
Total +/- Base Racial Min/Max
ST 8 ___ 3 1/10
PE 6 ___ 3 1/10
EN 8 ___ 3 1/10
CH 2 ___ 3 1/10
IN 5 ___ 3 1/10
AG 7 ___ 3 1/10
LK 4 ___ 3 1/10
Level: 1
Karma:
HP/Level: 7
Experience:
Wounds:
Carry weight: 225 lbs.
Hit Points: 39/39
Armor Class: 7%
AC +/-: -
Base AC: 7%
DT/DR +/- Base Armor:
Normal / ___ ____ ____
Laser / ___ ____ ____
Fire / ___ ____ ____
Plasma / ___ ____ ____
Explode / ___ ____ ____
Poison resistance: 40%
Radiation resistance: 16%
Gas resistance: 0% / 0%
Electricity resistance: 10%
Healing rate: 2
Skills
Total +/- Base %
Small Guns ___ 26%
Big Guns ___ 29%
Energy Weapons ___ 24%
Unarmed (Tag) 62%
Melee Weapons ___ 31%
Throwing ___ 28%
First Aid (Tag) 42%
Doctor ___ 21%
Sneak ___ 25%
Lockpick ___ 24%
Steal ___ 25%
Traps ___ 24%
Science ___ 23%
Repair ___ 26%
Pilot ___ 26%
Speech___ 15%
Barter ___ 12%
Gambling ___ 19%
Outdoorsman (Tag) 48%
Action points: 8
Sequence: 12
Melee Damage: 3
Critical Chance: 14%
Armour Condition:
Left Hand:
PE Range Mod:
Weapon ___________ Rng ____ Dmg ______
APs: Single ____ Target ____ Burst ____
Ammo ____ Ammo Damage ____ Rounds __/__
+/- _____
Condition:
Right Hand:
Weapon ___________ Rng ____ Dmg ______
APs: Single ____ Target ____ Burst ____
Ammo ____ Ammo Damage ____ Rounds __/__
+/- _____
Condition:
Inventory:
*
Traits and Perks Effects
Finesse: +10% critical threshold with weapons but -25% damage after damage threshold.
Jinxed: 50% more likely any failure becomes a critical failure