Post by Nimda on May 30, 2010 0:15:07 GMT
Name: Victor "Tor" Jey
Age: 21
Gender: M
Race: Human
Weight: 130
Eyes: Blue
Hair: Brown, down just below his eyes
Appearance: Fairly small, 5'6", average-looking and always wearing a pair of glasses, cracked in the left lens
Backstory: A quiet man, usually traveling across the wastes, reading as much as he can of whatever he can; Has had very few encounters with anything that would want to hurt him, due to the fact he doesn't stay in one place for too long very often. Never talks with people more than he needs to, and has grown distaste for other people, becoming somewhat of an elitist.
Was caught by the slavers when he fell into a trap out in the wastes while he was reading a book. When he woke up, the book was gone; And he had just gotten at the good part, too!
ST 4
PE 6
EN 7
CH 4
IN 7
AG 7
LK 5
Level: 1
Karma: 0
HP/Level: 5
Experience: 0
Wounds:
Carry weight: 125
Hit Points: 34/34
Armor Class: 7%
+/-: 0
Base AC: 7%
DT/DR +/- Base Armor:
Normal / ___ ____ ____
Laser / ___ ____ ____
Fire / ___ ____ ____
Plasma / ___ ____ ____
Explode / ___ ____ ____
Poison resistance: 35
Radiation resistance: 14
Gas resistance: 0/0
Electricity resistance: 10%
Healing rate: 2
Skills
Total +/- Base %
Small Guns __ 26%
Big Guns __ 21%
Energy Weapons __ 26%
Unarmed __ 19%
Melee Weapons __ 19%
Throwing __ 22%
First Aid __ 27%
Doctor __ 27%
Sneak[tag] __ 54%
Lockpick __ 26%
Steal[tag] __ 54%
Traps __ 27%
Science[tag] __ 54%
Repair __ 24%
Pilot __ 27%
Speech __ 21%
Barter __ 18%
Gambling __ 23%
Outdoorsman __ 25%
Action points: 9
Sequence: 12
Melee Damage: 3
Critical Chance: 5
Armour Condition:
Left Hand:
PE Range Mod:
Weapon ___________ Rng ____ Dmg ______
APs: Single ____ Target ____ Burst ____
Ammo ____ Ammo Damage ____ Rounds __/__
+/- _____
Condition:
Right Hand:
Weapon ___________ Rng ____ Dmg ______
APs: Single ____ Target ____ Burst ____
Ammo ____ Ammo Damage ____ Rounds __/__
+/- _____
Condition:
Inventory:
*
Traits and Perks Effects
Finesse: +10% critical threshold with weapons but -25% damage after damage threshold.
Night Person: -1 to Intelligence + Perception between 0601-1800/+1 to Intelligence + Perception between 1801-0600
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___________________ _________
Age: 21
Gender: M
Race: Human
Weight: 130
Eyes: Blue
Hair: Brown, down just below his eyes
Appearance: Fairly small, 5'6", average-looking and always wearing a pair of glasses, cracked in the left lens
Backstory: A quiet man, usually traveling across the wastes, reading as much as he can of whatever he can; Has had very few encounters with anything that would want to hurt him, due to the fact he doesn't stay in one place for too long very often. Never talks with people more than he needs to, and has grown distaste for other people, becoming somewhat of an elitist.
Was caught by the slavers when he fell into a trap out in the wastes while he was reading a book. When he woke up, the book was gone; And he had just gotten at the good part, too!
ST 4
PE 6
EN 7
CH 4
IN 7
AG 7
LK 5
Level: 1
Karma: 0
HP/Level: 5
Experience: 0
Wounds:
Carry weight: 125
Hit Points: 34/34
Armor Class: 7%
+/-: 0
Base AC: 7%
DT/DR +/- Base Armor:
Normal / ___ ____ ____
Laser / ___ ____ ____
Fire / ___ ____ ____
Plasma / ___ ____ ____
Explode / ___ ____ ____
Poison resistance: 35
Radiation resistance: 14
Gas resistance: 0/0
Electricity resistance: 10%
Healing rate: 2
Skills
Total +/- Base %
Small Guns __ 26%
Big Guns __ 21%
Energy Weapons __ 26%
Unarmed __ 19%
Melee Weapons __ 19%
Throwing __ 22%
First Aid __ 27%
Doctor __ 27%
Sneak[tag] __ 54%
Lockpick __ 26%
Steal[tag] __ 54%
Traps __ 27%
Science[tag] __ 54%
Repair __ 24%
Pilot __ 27%
Speech __ 21%
Barter __ 18%
Gambling __ 23%
Outdoorsman __ 25%
Action points: 9
Sequence: 12
Melee Damage: 3
Critical Chance: 5
Armour Condition:
Left Hand:
PE Range Mod:
Weapon ___________ Rng ____ Dmg ______
APs: Single ____ Target ____ Burst ____
Ammo ____ Ammo Damage ____ Rounds __/__
+/- _____
Condition:
Right Hand:
Weapon ___________ Rng ____ Dmg ______
APs: Single ____ Target ____ Burst ____
Ammo ____ Ammo Damage ____ Rounds __/__
+/- _____
Condition:
Inventory:
*
Traits and Perks Effects
Finesse: +10% critical threshold with weapons but -25% damage after damage threshold.
Night Person: -1 to Intelligence + Perception between 0601-1800/+1 to Intelligence + Perception between 1801-0600
___________________ _________
___________________ _________
___________________ _________
___________________ _________
___________________ _________
___________________ _________
___________________ _________
___________________ _________
___________________ _________
___________________ _________
___________________ _________
___________________ _________