lat
Group 2
Posts: 45
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Post by lat on Jun 11, 2010 2:11:40 GMT
Mark runs over to the slaver, hoping to get a shot in before the slaver ran away. He wasn't going to let him get away after injuring a pretty woman. Hit Points: 26/26 Armor Class: 8% AP: 0/9 Unarmed: 17% Critical Chance: 16% Fist damage: 1d4 [dice=100][rand=6701125074111935637592815682968486296550282671753117395899029408]
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Post by Nihtgenga on Jun 11, 2010 2:23:20 GMT
The slaver dodges your blow.
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Post by Raryn on Jun 11, 2010 2:46:58 GMT
Kenneth sees the slaver making an break for the double doors at the front of the barn. He smiles slightly at the sight of the slaver's left arm, broken at the elbow and watches as others make to cut him off. Kenneth decides that it is paramount to prevent the slaver from reaching the door and rushes to cut him off. Hit Points: 39/39 Action points: 0/8
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Post by Nihtgenga on Jun 14, 2010 19:02:08 GMT
The slaver runs to the doors, pounding on them. "Help!" he yells.
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Post by McNinja on Jun 14, 2010 19:19:26 GMT
Seeing the slaver getting to the door and making a racket, Jackson panics, and makes a desperate running kick. [dice=100] (4AP to move, 4AP to kick,I can has crits plz)[rand=09149255696684122414112919010221965281793707981706630274816416204]
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Post by Nihtgenga on Jun 14, 2010 20:03:15 GMT
Your kick slams the slaver into the door, his face connecting with it with a sickening crunch. He slumps to the floor.
If you loot the body, you will find:
*Colt 6520 (Ammo 12/12 10mm JHP) *Club *Leather Armor *15x10mm JHP *2xStimpaks *C150
Combat is over. Everyone has earned 245XP.
You hear yelling coming from the farm buildings.
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Post by McNinja on Jun 14, 2010 20:10:41 GMT
Jackson starts rifling through the dead guard's equipment, throwing Katt a stimpack and taking the pistol and ammo.
"That'll hold you till we've got the time. Guy was banging on the doors, so they don't open from this side, any bright ideas?"
He looks over the pistol and starts glancing around.
((Perception check for a way out and checking the condition of the pistol.))
Right Hand: Weapon Colt 6520 Rng 19 Dmg +6 APs: Single 5 Target 6 Burst N/A Ammo 10mm JHP Ammo Damage 1d6 Rounds 12/12 +/- DR-10 Condition: ?
[dice=10][rand=40844209026545286565236534923315138934536837041385973024219274521]
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Katt
Group 2
Posts: 61
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Post by Katt on Jun 14, 2010 20:22:54 GMT
Katt fumbles to catch the stimpack, her eyesight still a little hazy from the hit she took. The young woman bends over, giving anyone looking a clear as day view of her generous cleavage contained in her wet top... either the blow to the head did more then just damage her eyesight or the woman had little teaching in the ways of modesty. Standing back up and holding the stimpack, the young redhead gulps nervously at the menacing yet beneficial syringe. "I... I've... never used one of these... before..." she said somewhat embarrassed. Katt looked over at Mark as she walked towards the slaver's corpse. "Could erm... you help me with this, Mark?" To be honest, Katt was a bit frightened of Jackson mostly due to his appearance. HP 22/31 Ap 9/9 Eyes Injured
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Post by Raryn on Jun 14, 2010 20:40:57 GMT
Kenneth watches as Jackson charges after the slaver and slams the guys face into the door to the barn. He approaches the body as the ghoul rifles through the slavers possessions, taking his gun and tossing a stimpak to Katt. He prods at the guard with his boot for a moment. "Yep, he's dead," he said as he lifts the guard's body up and takes his club and armor, and turns back to the others. "There has to be another way out of here. Somewhere where the walls to this place are worn..." he gazes at the surrounding walls as he walks over and picks up the metal pipe that Katt had thrown. Perception check (weak spots in walls) [dice=10] Hit Points: 39/39 Action points: 0/8 Metal pipe: Value: 10 Min. ST: 5 W: 10 lbs. Dmg: 1d10 + MD Rng: 1 AP needed: 4
Club: Value: 10 Min. ST: 3 W: 5 lbs. Dmg: 1d8 + MD Rng: 1 AP needed: 3
[Armor]
Leather armor: Value: 700 W: 8 lbs AC: 15 N: 2/25 L: 0/20 F: 0/20 P: 0/10 E: 0/20[rand=06056898760146767705928028724700388391654660032138032810258699953]
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Post by Nihtgenga on Jun 14, 2010 20:41:38 GMT
((Sorry. The pistol is in perfect condition, the club has 1 box filled.)) There's plenty of holes in the ancient structure where planks have fallen away, plywood sheets have rotted through or sheet metal has rusted away. None are close enough to the ground to be useful though. Then you spot a hole, just big enough for a small person to get through, at ground level. An old pallet is leaning against the wall in front of it.
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lat
Group 2
Posts: 45
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Post by lat on Jun 15, 2010 0:52:47 GMT
"No problem." Mark walked over to the woman, meeting her halfway, he regretted leaving her to this state, rushing into the fight but the slaver was out of comission and they had some new allies to help get out of here.
He knelt down with her, helping her with the syringe. "Sorry. This is my fault I got you injured." He said, with every ounce of sencerity as he helped fix her up, trying not to stare down her generous cleavage. It was one thing to oggle her it was another to oggle her when she was injured.
Mark didn't take too much time helping her with the stim, time was short, he turned to the other two who were now armed "So, since you two have the weapons care to lead us out of here?"
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Post by Nihtgenga on Jun 15, 2010 1:09:23 GMT
Mark/Katt:
The stimpak heals 15 HP.
Doctor roll: 26. You fail to heal Katt's crippled eye.
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Post by Raryn on Jun 15, 2010 1:14:40 GMT
Kenneth walks over to the wall and looks closely at the wall, and after a moment, sees a hole hidden behind an old pallet. He moves it to reveal a hole in the wall, not big enough for him, but it looked big enough for the others who had attacked the slaver. "Everyone, there's a hole over here," he called to the others. "It's small, and while I don't think I can fit through, I do think that you all can. I'm going to see if I can get this thing larger."
Kenneth takes a few steps back from the hole after tossing his two weapons through, and then rushes towards the hole, shoulder first.
[Strength check] [dice=10][rand=16223599310987392001509777464718487553427374048469698011443648555]
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Post by Nihtgenga on Jun 15, 2010 1:16:53 GMT
There's a crunch and the wall buckles slightly. A couple more good whacks like that and it should give way.
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Katt
Group 2
Posts: 61
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Post by Katt on Jun 15, 2010 2:15:27 GMT
Katt lets out a sudden, short yelp of pain as Mark plunges the needle into her. Rubbing her arm, she nods and thanks Mark for the help. Walking over to Kenneth and the hole in the wall, the young woman speaks up once more. "I-I think I could get through... should I take a look outside?" HP 31/31 Ap 9/9 Eyes Injured
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